Set: Promo Finish: Rainbow Foil Type: Hero Subtype: Young Rarity: Promo Class: Mechanologist Life: 20 Intellect: 4 You may start the game with a Mechanologist item with cost [2 Resource] or less in the arena
Set: Welcome to Rathe Edition: Alpha Print Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 0 Power: 4 When you play Scar for a Scar
create a Copper token for each weapon attack that hit
Set: Arcane Rising Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Legendary Class: Runeblade Once per Turn Action - [2 Resource]: Create a Runechant token
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Super Rare Class: Ranger Cost: 0 Until end of turn
Hurricane Technique [WTR084-S] Alpha Print Rainbow Foil WTR173-R Set: Promo Finish: Rainbow FoilSet: Welcome to Rathe Edition: Alpha Print Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Super Rare Class: Ninja Cost: 1 Power: 4 Combo If Rising Knee Thrust was the last attack this combat chain, Hurricane Technique gains +1 [Power], go again, and "If Hurricane Technique hits, put it into your hand."