I did want to specify that this list wont be focused on cards like Counterspell because those cards do so much more than just protect you from board wipes
Aurification I have to be honest: Effects like Aurification are relatively bad as youre essentially taking the damage before getting the benefit from the card
As the game unfolded, Garfield filled my tape recorder with the origin stories of Magics unique vocabulary (mana, damage, and tap are among its terms of art), all the while steadily, relentlessly, backing Sam into the corner from which he would not escape
I speak from experience
(Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward
Star corporation handled 97% of the initial card shipments