In the early game, your black mage characters can typically learn basic spells like Fire, Blizzard, or Thunder
It has the kind of presentation that makes sense as a chase card, because the character is front and center, the colors are inviting, and the whole card feels polished without needing to be overly dramatic
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it can still be prevented with a Prismatic Strands or similar effect
Esper Origins From Father to Son Ignite the Future Increasing Ambition Increasing Confusion Increasing Devotion Increasing Savagery Increasing Vengeance Nibelheim Aflame Retrieve the Esper Ruthless Negotiation Secrets of the Key Sevinne's Reclamation The Final Days
Anytime Evereth dies, you can pay two mana to deal damage equal to her power to each opponent