ARC-V episode 4: "Trade Bait: Part 2" Yu-Gi-Oh
My list is inspired by childhood nostalgia, peaks in my interest throughout the years, awesome artwork and overall card design
You cannot draw during the Draw Phase
Every time you cast your first spell in a turn, you deal damage equal to that spell's mana value to a random opponent, hitting either them or a planeswalker they control
King Macar has Inspired , which means we can exile a creature whenever he becomes untapped, and if we do, make a gold token, so we get to ramp and remove blockers so our Vehicles can crash into our opponents faces
You'll easily be able to get this one down as early as turn 2, and from there