Most Alela decks lean into efficient enchantments like Bitterblossom or cheap artifacts such as Skullclamp, which keep the tokens flowing while providing extra value
Unlike traditional formats, Commander focuses on: 100-card singleton decks (no duplicates except basic lands) A central commander , usually a legendary creature Multiplayer gameplay, often with four or more participants Longer, more dynamic games where big plays and memorable moments happen Commander requires each deck to have exactly 100 cards, with no duplicates except for basic lands, and a legendary creature serves as the Commander
when you manage to put them all together in a deck you can see the exciting new synergies emerging in Rise of the Floodborn
For 6 mana you can hit a player with a hasty Skithiryx, and there are some ways to increase its power and make this infect dragon an insta-kill, like Hatred
Those strategies transfer over to Commander with varying degrees of success
This 3-drop 2/4 rocks three tap abilities