Creatures with deathtouch lessen an opponents desire to block so that they can keep their best creatures, which means you have the potential to accumulate the number of poison counters an opponent gets from infect or toxic creatures
Since youll pay life rather than mana to cast opponents spells, youll need lifegain effects, something that black cards have plenty of: Gray Merchant of Asphodel or Sheoldred, the Apocalypse balance out the life costs for casting opponents cards you exile after combat damage
I'd also advise not letting your opponent spin a coin, because the heads side is slightly heavier and can result in a disproportionate number of tails coming up
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The following Q&A has been editorialized and lightly trimmed for better flow
Auriok Steelshaper: Definitely not as strong as he could be, cheating the cost by one is nice but it just seems weak in the early game it's just better to pay the cost but in the late game say Sram dies with 6+ equipment on the field drop Auriok Steelshaper and then Sram will save us a 6 mana