Fun fact: Memory Jar is restricted in Vintage and banned in Legacy
One card amplifies every tribal synergy you already have, including the Path of Ancestry scry and Unclaimed Territory fixing
This is probably the big one here, and it allows you to build an imposing control deck with Jace at the helm
It enhances late-game strategies while providing crucial protection for the Leader, cementing its reputation as a top-tier choice for players
It can be used to protect your own creature as well as to recycle good ETB triggers from cards like Mulldrifter, Solitude, Fury, you name it
However, we dont see much typal support in this case, and many shaman creatures support other strategies like dragons, mana generation, or reanimation, but that can change very quickly once we get a set based on tribes, elements, and the wilds