Erebos, God of the Dead [one_fourth_last stack="responsive"] [/one_fourth_last] If you're running Erebos as a way to stop opponents from gaining life there are some other, cheaper options available and the same goes for the second ability of Big E, the draw ability
Madison Li is also a great example of an optional commander
Commander: Access to the largest card pool, including Reserved List originals Games typically last longer, making reliability more important than explosive speed Higher starting life total (40) makes life payments less painful The multiplayer nature makes Battlebond Lands a premium option Modern: Fetch/Shock synergy defines optimal mana bases Triomes provide three-color fixing with cycling flexibility Fast Lands excel in aggressive strategies Original Duals are banned Standard: Limited to recent sets, rotating card pool Currently includes Slow Lands and Pathways Triomes rotate in and out based on the current sets Budget-friendly due to higher availability Color Requirements and Mana Base Composition The number of colors in your deck determines how many dual lands you need and which types perform best
If making changes, it's best to stick to like-for-like swaps, meaning no taking out creatures to put in damage spells, as it will throw off the balance too much
This means that once he hits the battlefield, you'll likely be in for some unpleasantness even if you have a removal spell waiting and many players find that bothersome
Might I suggest her with token makers like Young Pyromancer and Talrand, Sky Summoner