Being able to sacrifice merfolk to counter noncreature spells is very strong, especially when played with cards like Deeproot Waters that create merfolk tokens
Like a lot of the Charm cards, the effects are all too reasonably costed for it to feel that brutal
The amount of tracking and decision-making lead me to believe this is the least suitable deck for a new player, but its also the most skill-intensive for a veteran
Mog, Moogle Warrior* Little Mog from the Final Fantasy 6 Commander Deck is an interesting Group Hug type of card, that lets everyone loot, and making you little moogles and growing them all up, just like your own little moogle breeding center
Similarly, the Beta set (the second printing of Magic in September 1993) also has several valuable cards, including a few worth thousands
For one, most of Red's draws are temporary bursts like Faithless Looting or Jeska's Will