Unfortunately, it took forever for the deck to come together as a cohesive whole because it didn't have meaningful endboard pieces to make, and it also lacked viable consistency-based extra deck cards
You should avoid splashing cards that are situational, synergy-reliant, curve-reliant, and those with heavy colored mana requirements
See, in Tales of Middle-earth , The One Ring operates as an additional force on the battlefield
But I think these have near-perfect visuals in the vintage era
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Any archetype that can burn the opponent during their combos also makes it easy to get your opponent's life points low enough to secure that type of victory without having to see if your jab at your opponent's board enough to break through