Colossal Skyturtle The draw to Colossal Skyturtle has little to do with its stats and everything to do with the channel abilities
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**Lands Limitation:** The reliance on dual lands (Bloodfell Caves, Jungle Hollow) may limit mana flexibility if both colors are needed simultaneously
Killing planeswalkers and gaining massive loyalty, stealing dorks that are too powerful or just smashing up lands each turn are all good ways of beating the various archetypes
You can tap it to give one counter or sacrifice it to give two, making it a great support card in decks with lots of artifacts that care about counters, like Lux Cannon or Astral Cornucopia
It was the first major departure from the established naturalistic themes of the Base, Jungle, and Fossil sets, introducing a narrative of corruption through the Dark Pokmon mechanic