Explosive Prodigy, for instance, will shoot an opposing creature for as much as you have colours on your permanents, crucially counting Prodigy itself
Explore a region of harmony & ideals
Heck, even the Trainer cards are getting a few 'awws' out of me
Snover has the following attacks: Corkscrew Punch - 30 damage
Run : Company: Carta Mundi, Date: ?, Form 4, Approval: 14.05.01 16:30AM Unlimited PCD Whallop -
Here are all of the budget instant speed green card draw spells you can include in your decks: Charge Through Target creature gains trample until end of turn Draw a card Hunters Insight Choose target creature you control Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards Inspiring Call Draw a card for each creature you control with a +1/+1 counter on it Those creatures gain indestructible until end of turn Viridescent Wisps Target creature becomes green and gets +1/+0 until end of turn Draw a card Warriors Lesson Until end of turn, up to two target creatures you control each gain Whenever this creature deals combat damage to a player, draw a card Here is a pre-populated list of all of those 2 mana instant speed green card draw spells I was mentioning