Then, during your opponent's next Standby Phase: Destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the ATK the destroyed monster had on the field
[W][C][C] Cavernous Chomp: 80 damage
On top of its durability, it provides once-per-turn monster negation that also inflicts burn damage , turning disruption into direct pressure
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This can catch you up from a lost game, and in the best case scenario, you'll actually put yourself in the lead
But what happens if there is no MagicFest, SCG Open, or weekly Standard event for players to compete