They make you slow down to figure out whats going on with the card (kinda like they do to the gameplay, as well!)
Cleric Class fits fantastically into decks built around this kind of effect, whether its mono-white with Heliod, Sun-Crowned as your powerhouse or splashing another color like green with Trelasarra, Moon Dancer
It does work quite nicely with pump spells though, so that might be a nice combo to help you draw a ton of cards
Diamond Weapon | Standard | Travis Hall Creatures (29) 4 Chupacabra Echo 4 Diamond Weapon 4 Overlord of the Balemurk 4 Town Greeter 3 Osteomancer Adept 2 Disruptive Stormbrood 2 Haywire Mite 2 Honest Rutstein 2 Lasyd Prowler 2 Summon: Primal Odin Spells (7) 4 Dredger's Insight 3 Broodheart Engine Lands (24) 4 Forest 4 Swamp 4 Llanowar Wastes 4 Underground Mortuary 4 Wastewood Verge 3 Restless Cottage 1 Fountainport Last, but not least, let's take a look at Cloud, Midgar Mercenary
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Orcish Bowmasters sits just outside of the scope of this article, and its inclusion explains a lot of Orzhov's improvement, being able to pick off Ocelot and profitably block an Ajani in the same turn