This is a popular red spell, typically slotted into generally red-based decks, and it's an example of the rebalancing of red by adding a powerful ramp and card draw spell that works to reds strengths
Kari Zev, Skyship Raider has First Strike and Menace
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I would be remiss to leave Celestial Purge out of a ranking of the best sideboard cards in the format
Getting unlucky with Misty toss coins wouldnt matter much either, as all Pokemon in this build can deal damage with only a couple of Energy cards
It tries to prevent both players from playing. This position was echoed by Brian Braun-Duin in his write-up, a player obsessed with Lantern Control after facing it at OKC and who played the deck exhaustively in the two years following: You're not actively trying to win the game, but rather you're trying to reduce your opponent's ability to win until they cannot anymore. Justin Cohen also shared this perspective, calling Lantern Control a Deterministic Victory by means of completely eliminating losing as an option. It seemed that any player who spent enough time learning the ins-and-outs of the deck was forced to reflect on what it meant to play Magic