The final ability, while not game-breaking, is a good way to come back from a board wipe, which is where a lot of these decks are weakest
Killing it is no good, seeing as it returns to the battlefield and draws a card when it dies, making opposing removal spell look useless
Any sort of planeswalker support will work with your commander and all the other planeswalker cards
Common 197 Olympus Would Be That Way Common 198 Rise of the Titans Uncommon 199 Captain Hooks Rapier Uncommon 200 Gizmosuit Common 201 Map of Treasure Planet Rare 202 Mauis Palace of Exile, Hidden Island Rare 203 Nottingham, Prince Johns Palace Common 204 The Bayou, Mysterious Swamp Uncommon Disney Lorcana: Into the Inklands Oversized Foil Cards Checklist 2 cards
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With Akim, your focus will be on making bird tokens and then buffing those tokens to the point where you'll have an unstoppable double-striking army