Silent Magician & Silent Swordsman, available for the first time in eight years
All trays are removable for easy distribution of game pieces at the beginning of the game
If a player creates a deck of the same superspace fighter or cyber dragon and tags it, the one-turn kill comes out well, but Kouji's deck composition is quite messy, such as putting in all the related cards and looking at them, or overdoing the enchantment for strengthening, and later modifying the deck Even if you do, the AI is very weak because it can't handle super space-time fighters properly, such as summoning XX03's option tokens unconditionally as a defense display
I spent so many hours in these card battles, building strategy with neat card combos
"The Top 100 Games of the 21st Century"
So long as you control no other monsters, you can special summon it, something easy to do on your first turn