The fabric top prevents damage during gameplay and can also be used as a desk mat or mouse pad, while the anti-slip bottom keeps the playmat in place during use.
It may not seem great at first, but it's a decent two drop for decks like UW (artifacts) RW (equipment, and BR (cheap spells), so I think it'll make the cut surprisingly often
Simply slap this baby down with open and watch their face blanch over in disappointment and understanding, as you can capably stop that creature from ever dealing combat damage to you again
It can also protect your team from a board wipe or grant double strike to a creature, making this a card that just does everything an aggressive instant could want to do
Game Changers should generally be cards that easily and dramatically warp Commander games, allowing players to run away with resources, shift games in ways that many players find unpleasant, block people from playing, efficiently search for any of their strongest cards without downside, or have commanders that are highly unfun in casual games
Chase card: Dash Hopes at $0.75