This is a lot of damage for a standard Pokemon, and will often put opponents off directly attacking you if theyre playing carefully, so make the most of it while setting up Machamp
Unless black aggro is really good or you really, really need two drops, this is probably only slightly better than Duskmantle Operative
13, 2026 Can I use this card's [End of Your Turn] effect to activate another card's [On Play] or [When Digivolving] effect even if it has used up all of its [X Per Turn] uses
Most Used Format Non-Meta Decks Public Decks 197 Tournament Decks 0 Total Copies 347 Avg Copies / Deck 1.76 Main Deck 91.1% 316 copies in 183 decks Extra Deck 0% 0 copies in 0 decks Side Deck 8.9% 31 copies in 19 decks Similar Cards Cards with related names, effects, or gameplay patterns
is a strategic trading card game in two players Duel each other using a variety of Monster, Spell, and Trap Cards to defeat their opponent's monsters and be the first to drop the other's Life Points to 0.Card Name: Psychic JumperCard Type: Tuner MonsterCard Number: CSOC-EN023Set: Crossroads of ChaosAttack/Defense: 100/1500Attribute: EarthLevel: 2Monster Type: PsychicPasscode: 52430902Card Text: Once per turn, you can pay 1000 Life Points to select 1 face-up Psychic-Type monster you control (other than a 'Psychic Jumper') and 1 face-up 1 monster your opponent controls, and switch control of those monsters
This repeat of the most valuable cards in Aquapolis sees Suicune cement its spot as the most valuable of the legendary trio