Or maybe you managed to get your hands on some cards but don't have an active local competitive scene
This is typically the first thing you'll do after resolving the beginning phase - you might need that ink to play a card, after all
While you do want to build up your Items, there aren't too many in the deck
It's old hat now to comment on the power creep of pre-constructed decks, but I played this in my pod against some pretty heavy hitting decks and it held its own until everyone realized it was a real threat - and then I was crumpled
Sidequest: Hunt the Mark's last ability checks at the moment it would trigger to see if a creature died under an opponent's control this turn
Put the character under the location Characters can move without waiting for the character or locations ink to dry A character can only be in one location at a time A location can have more than one character in it at a time A character can move between locations for the normal cost, but cant leave a location unless forced to If a location is banished, any characters in it fall out and go back to the board