I remember looking at vanilla creatures that weren't particularly good deals, required obscene amounts of colored mana, and had names that seemed like they'd been crafted by pulling scrabble letters out of a bag blindfolded and thinking this was one of the best things I'd ever seen
That already transforms End the Festivities and Blazing Volley into one-sided sweepers, but pumping the gods power makes them even more effective
It means you can go absolutely wild making lots of little tokens and unblockable bodies, and then buff them up to be bigger than Emrakul
Heres how Id rate the 10 to start: Tier 1 Archetypes (best decks) UR Big Spells BG Graveyard/Midrange Tier 2 Archetypes (good) Tier 3 Archetypes (decent) UB Control/Good Stuff GW Go Wide/Midrange BR Wizards/Bleeder RG Landfall/Stompy The main delineation between these archetypes is the level of synergy and support they have
Even those who don't count as Inventors can help buff those who are
If you ever have seven or more cards in your graveyard, though, Springing Tiger turns into a 5/5 creature (State B)