But the rare card also has a single ability called 10,000 Needles, which is excessive in a way that only Final Fantasy abilities can be excessive: Whenever this creature attacks, it gets +9999/+0 until end of turn. Do you need to deal 10,000 damage to another creature in a game of Magic ever
Queen Brahne While a bit undersized, Queen Brahne will be great in limited, and might even see some spellslinger Commander play as her creation of black wizard tokens could greatly increase how well a deck can finish things
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If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it
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Having said this, we can already see a scenario where detrimental counters (such a finality) can be mitigated in impact through Tiduss first ability