Green Gigantosaurus 2 Imperious Perfect Pelakka Wurm Reclamation Sage Heroes' Bane Predator Ooze Primal Might Primeval Bounty Rampaging Baloths Surrak, the Hunt Caller Vizier of the Menagerie Wildborn Preserver Elvish Regrower Quakestrider Ceratops Bite Down Broken Wings Bushwhack 2 Dwynen's Elite Garruk's Uprising Giant Growth 4 Llanowar Elves Overrun Snakeskin Veil Wildwood Scourge Thornweald Archer 2 Circuitous Route Fierce Empath Fynn, the Fangbearer Gnarlback Rhino Mold Adder Ordeal of Nylea Springbloom Druid Venom Connoisseur Both copies of Imperious Perfect are in traditional foil
They hold modular counters well, are often evasive and can even one shot people out of nowhere
Other cards you could add are Thassa's Oracle, Bident of Thassa, Retreat to Coralhelm, maybe High Tide, Tidal Influence, Tidal Surge, Tidal Wave, or high-toughness Crabs like Ancient Crab to hold the fort while you mill
Like all creature combat-based mechanics, you have to find ways for creatures to survive and to attack
You can enchant it with other Auras, equip it, use it to crew Vehicles, and so on
Fun Ranking: Want to Build Thurid, Mare of Destiny I both love and hate this card