Enchantment decks can also get very scary, with tons of card draw and value generation, and this might help with the inevitable clunkiness that comes from jamming a bunch of disparate 'You win the game' cards into a single deck
Add in its adventure, Expensive Taste, and this card gets even better
Artifacts in general also play a huge role in Commander, with plenty of decks relying heavily on artifacts and artifact subtypes, so this deck does a great job of teaching a new player how the various artifact types work and how to make the most of them
Circulr, whos won both a season and Best Design, has a knack for this
The following transcript has been edited for clarity and brevity
Remember that ward is a triggered ability as well