Joviita didn't specify if this deck is better at going first or second at the start of the duel
Whether its nostalgia, rarity, or a long-term collectible, this case gives your pack the attention and protection it deserves
NS Ulkanix Activate Ulkanix to pop Ash, search Ponix Ponix activates to summon Ponix searches Sanctuary Activate Island to pop Ulkanix, search Garunix Activate Garunix in hand to summon and Ulkanix in GY to summon old Garunix from deck Activate Garunix on field to destroy Arvata in deck Arvata summons Ulkanix from GY Link into IP, into Princess Princess summons Arvata and links with the other monster into Amblowhale Endboard: Hand: - Field: Sanctuary + Island + Amblowhale + Arvata GY: Garunix + Ulkanix + Ponix + IP + Princess Interruptions (8): Negate monster (Arvata) SP Banish (2) + Pop 1 (Kirin) + spell/trap negate (Rangbali) Dark hole on special summon (Eternity) Pop 1 on special summon (Princess) Pop 1 on link destruction (Amblowhale) Option 3
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The deck was one of the better during this era of the game and remains beloved
As mrtz mentioned, hand placement really does seem to be key to mitigating this issue