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2 Archnemesys Eschatos 3 Nemesys Flag 1 Nemesys Umbrella 1 Nemesys Corridor 3 Lumina, Lightsworn Summoner 3 Raiden, Hand of the Lightsworn 2 Wulf, Lightsworn Hunter 1 Garoth, Lightsworn Warrior 1 Lyla, Lightsworn Sorceress 2 Judgment Dragon 3 Lumina, Twilightsworn Shaman 1 Lyla, Twilightsworn Enchantress 1 Ryko, Twilightsworn Fighter 1 Chaos Dragon Levianeer 2 Fairy Tail Snow 3 Charge of the Light Brigade 3 Solar Recharge 3 The Melody of Awakening Dragon 1 Foolish Burial 1 Card Destruction 2 Twilight Eraser 1 Curious, the Lightsworn Dominion 2 Hip Hoshiningen 1 Number 38: Hope Harbinger Dragon Titanic Galaxy 2 Minerva, the Exalted Lightsworn 1 Number 39: Utopia 1 Number S39: Utopia the Lightning 1 Castel, the Skyblaster Musketeer 1 Tornado Dragon 1 Number 106: Giant Hand 1 Leviair, the Sea Dragon 1 PSY-Framelord Omega 1 Michael, the Arch-Lightsworn 1 HTS Psyhemuth Deck Commentary A Nemesys + Lightsworn Deck using cards from Eternity Code
Be careful with naming conventions
There seems to be this prevalent idea within the Magic community that you should never run 41 or 61 cards
Combo OTK decks usually like to run Called by the Grave to protect their monsters from getting hand-trapped, but in Power Crusadia has a searchable, in-archetype alternative that covers the same, or even more threats
You can use this as a poor mans Griselbrand to draw seven, if a little bit slower, with Unearth and Sneak effects