So, for example, when Bracket 3 says "you should expect to be able to play at least six turns before you win or lose," that means that someone's seventh turn is when you would be satisfied if the game ended
This can be done over multiple turns
Each noncreature spell you cast comes attached with an orc because of the amass effect, and youll have a powerful army beatstick as the game goes on
Of course, Arthur Wizards Apprentice is a key card for this deck, enabling you to quest for a total of five if you combine him with the powerful Merlin Goat
Vorinclax, Monstrous Raider is another Kaldheim card, and it lets you double the number of counters you put on things, which makes that poison victory even easier
Of course, original dual lands are the most efficient, since theres no drawback and you can get them with fetchlandsbut even at its most conservative, Wooded Foothills into Taiga will cost you north of $100