So long as you can pull that off (not too difficult considering its dash ability, which well talk about later), youll get to create a Treasure token and exile the top card of your opponents library, which you can cast until end of turn
Boros Reckoner, Stuffy Doll, Repercussion (careful with that one), Spiteful Sliver, Wrathful Red Dragon, Pariah, Pariahs Shield, as well as Dictate of the Twin Gods and other backup doubling effects
If you're trying to build an Electric-type deck or are a completionist, go for it, but Charizard and Mewtwo are still the best packs to open first if you want an early advantage in the current meta
Atlantis Hobby for over 5 years has been buying and selling trading card singles and games
That token only sticks around for the turn, sacrificing itself at the next end step, but does let you double up on all sorts of artifact cards with oppressive abilities
Except for these very specific aspects, it follows all the classic tournament format rules