Fight using your ttraction Trap Cards, equipping them to your and your opponents monsters, with their effects changing depending on which players monster theyre equipped to
These cards, while not powerful, use their effects by sending monsters to the graveyard
Design "Fluffal" monsters are based off of plush toys with angel-like wings on their backs (except for "Fluffal Owl", who has them on its head, "Fluffal Penguin" who sports them as a bow-tie, and "Fluffal Wings", who itself is a set of wings), giving them a very cute and innocent appearance, in contrast with their "Frightfur" Fusion counterparts
The default for cubes is in line with Commanders primary constrainteach card only shows up once
Even Applin and Dipplin wouldn't be too far away from the theme
Is Ascended Heroes a good investment