Emergeroid Call X TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY

This deck contains the following cards:Extra Deck (x8):Doomkaiser Dragon (x1) - Secret RareRed-Eyes Zombie Necro Dragon (x2) - Ultra RareRed-Eyes Zombie Dragon Lord (x1) - Ultra RareArchfiend Zombie-Skull (x1) - Ultra RareSkeletal Dragon Felgrand (x1) - Ultra RareImmortal Dragon (x2) - Super RareMonster (x26):Doomking Balerdroch (x2) - Ultra RareTatsunecro (x2) - Super RareGlow-Up Bloom (x2) - Super RareNecroworld Banshee (x3) - RareChangshi the Spiridao (x3) - RareIl Blud (x3) - RareAlghoul Mazera (x2) - CommonCrow Tengu (x2) - CommonDevouring Sarcoughagus (x2) - CommonVulcarrion the Rotting Phoenix (x3) - CommonMad Mauler (x3) - CommonSpell (x11):Zombie World (x3) - Ultra RareDelta of Invitation (x3) - CommonCurse of the Ancient Turtle (x3) - CommonZombie Reborn (x2) - CommonTrap (x3):Haunted Zombies (x3) - Common This deck contains the following cards: Extra Deck (x8): Monster (x26): Spell (x11): Trap (x3):

Say youve established a board of maybe 10 or so creatures, then you use Loki, Lord of Misrule to turn them all into copies of Volo before you cast any creatures
(1) When a Link Monsters effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then each player takes 2000 damage
Annonsen avslutades utan kp Kpfrfrgan r tyvrr inte tillgnglig
Finally, theres Ruinous Ultimatum, which should honestly be played to rush your way to victory