Card Information: [Please Note: The card is not included.]
The Lands are, City of Brass from Arabian Nights, Safe Have from The Dark and Urzas Mine, Urzas Power Plant and Urzas Tower all from Antiquities
So, while it can win a game, it isn't as guaranteed as the rules text makes it seem
Targeting any opponents creature to Boomerang them back to their hand over and over again, is a great proposition, provided you can keep the 1/1 Witch Hunter alive, long enough to annoy your opponent
A standard Lorcana booster pack will contain 12 cards with one art/marketing card, with the following breakdown per pack: 6 Common cards 3 Uncommon cards 2 Rare, Super Rare, or Legendary cards Both non-foil 1 Foil Card This could be of any rarity from Common to Enchanted 1 Art/Marketing Card That means in one pack you could pull 6 Commons, 3 Uncommons, then 2 Legendary non-foil cards, followed by an Enchanted in the foil slot
The former is an entire area stripped straight out of The Dark Crystal, an enchanting land full of playful fairies and a colony of talking dog-birds ruled over by a fairy king who also happens to be a Sin Eater