I know online Commander has a reputation for being not-so-fun, with games being spoiled by people who are seeking different things in their games of Commander
Dropping him once you have an established board can get you very close to an instant ultimate, but dropping him early is still great, because he can make the way for your Ninjas to connect while giving you card advantage
The reason I like dawnGlare is I really like the very simple user interface
Mentor of the Meek is one of the rare examples of white card draw that really helps you pull ahead
However, it was apparent most of the damage was caused by something other than a typhoon, as houses in the village appeared to have been crushed from above
The commander for this deck has an interesting ability, letting you draw and discard each time you attack, and giving your zombies +1/+1 whenever you draw a card