When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control
At some point, Marwyn is big enough to be a threatening attacker, though, and I will be boosting her power to attack, instead of to generate mana
If your opponent(s) cant interrupt this with an instant, you take every turn and kill them with your creatures and win the game
The first one modifies the turn structure to this: beginning phase, precombat main phase, combat phase, postcombat main phase, [new combat phase], [new postcombat main phase], ending phase
Instead, I'm adding an old favorite: #14 Green card least likely to ever leave my cube because I love it and it's powerful and rewards good deckbuilding and has a great impact on the game state: #15 I can't remember, someone around here had a huge hardon for Nykea
But even though most places will be worse for wear with the invasion, there is one long-lost location I think will be making a triumphant comeback