Stop that Magus of the Wheel or Jaces Archivist from discarding your great hand, shut down your opponents protection plan by paralyzing their Mother of Runes and prevent that Weathered Wayfarer from finding more potentially crucial non-basics
To us, this looks like how the Inklands were created
To see all the cards from the main set in their normal versions, go here
Keep your End Hostilities in for Game 2, but sideboard them out for Game 3
The cards in Feline Ferocity that most help the Go Wide strategy are the opposite of what the Go Tall strategy under Arahbo, Roar of the World wants: in this case, we want anthems that beef up our entire army (Hungry Lynx), cards that have triggers when a creature enters the battlefield (Qasali Slingers, and cards that care about the number of creatures we have (Kindred Summons)
5 Briar The Supporter Card Can End Matches With its alternative version being among the most expensive cards from the expansion, the Briar Trainer card is also one of the best in Stellar Crown