Thats a lot of mechanics, but Im kind of okay with that, particularly since most of them arent exactly mindblowingly different than past mechanics
Other traps including reversing the effect of a powerup, reflecting direct damage, and turning LP recovery into LP damage
Unlike the others, it functions as a standalone app, allowing you to manage its placement without using up resources by keeping web pages open
This is great for helping newcomers learn the game efficiently
Sundial of the Infinite Sundial of the Infinite is mainly used to avoid detrimental triggers you dont want to resolve
This ensures that your hand is always full of threats, making it incredibly difficult for opponents to grind you out of the game through traditional removal