One player may think theyre safe to go for their game-winning spell, but they really arent
There are 5-star ratings attached to each individual card, but they seem mostly arbitrary
It costs a lot, but acts as a 12/12 with Menace and facilitates card draw

$49.99 Tainted Pact (096 - JPN Alternate Art) Strixhaven Mystical Archive JPN $4.49 Tendrils of Agony (097 - JPN Alternate Art) Strixhaven Mystical Archive JPN $11.99 Day of Judgment (065 - JPN Alternate Art) Strixhaven Mystical Archive JPN $3.99 Primal Command (118 - JPN Alternate Art) Strixhaven Mystical Archive JPN $15.99 Channel (113 - JPN Alternate Art) Strixhaven Mystical Archive JPN $11.99 Memory Lapse (079 - JPN Alternate Art) Strixhaven Mystical Archive JPN $5.49 Increasing Vengeance (103 - JPN Alternate Art) Strixhaven Mystical Archive JPN $4.99 Opt (082 - JPN Alternate Art) Strixhaven Mystical Archive JPN $9.49 Growth Spiral (124 - JPN Alternate Art) Strixhaven Mystical Archive JPN $299.99 Demonic Tutor (090 - JPN Alternate Art) Strixhaven Mystical Archive JPN $9.49 Blue Sun's Zenith (075 - JPN Alternate Art) Strixhaven Mystical Archive JPN $23.99 Approach of the Second Sun (064 - JPN Alternate Art) Strixhaven Mystical Archive JPN 0 results found

This legendary creature has very similar abilities, but this time, it involves a landing mechanic, and it costs only two mana
white has a lot of small creatures that you can pump up easily, so getting three different power levels should be pretty easy