Summon: Knights of Round Summon: Knights of Round has five chapters, four of which do the exact same thing: produce three 2/2 Knight tokens
T: Add one mana of any color to your mana pool
Not only are its stats solid with two strength but a whopping six willpower but the cards ability Well Always Be Together is ideal for playing with other Rise of the Floodborn amber cards
When Sin dies, its player shuffles it back into its opponents library, meaning that the opponent will want to find a way to exile it, if they wish to get rid of the scourge of Spira
On the other hand, if you're having a hard time choosing between a couple of the decks, hopefully this ranking will at least give you something to think about and might even be a good tie-breaker if you can't make up your mind
On top of it all, who doesn't want to play with a card called Sol'kanar the Swamp King