Not only are five colors hard to pull off, but its downright impossible in the type of aggressive deck that would want a card like this
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Anything that played Blue and creatures played this
But even treating this as a 4-mana 3/2 that draws you a card sounds really good, and you can obviously divide up when you cast the two halves to make it feel even better and if you always have the mana available when it dies, it will just keep coming back When it has a big enough friend around, it is going to be an intimidating attacker on any board and that alone is enough for the Ruiner to be relevant almost all game long
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At just two generic and one white mana, you get to look at your opponent's hand, noting what possible plays they could make during the next few turns and letting you plan accordingly