What do I mean we don't mulligan in design
Its not clear yet how the deck will benefit from having different basic lands, besides casting your off-color instants and sorceries, but at least you can fire off spells like Allied Strategies and Tribal Flames with full domain

Blue-Eyes White Dragon Blue-Eyes White Dragon Dragon Normal UR Ultra Rare STAR Starlight Rare UL Ultimate Rare SE Secret Rare STAR Starlight Rare R Rare QCSE Quarter Century Secret Rare PS Platinum Secret Rare QCSE Quarter Century Secret Rare C Common C Common C Common C Common PSE Prismatic Secret Rare PS Platinum Secret Rare QCSE Quarter Century Secret Rare QCSE Quarter Century Secret Rare SE Secret Rare QCSE Quarter Century Secret Rare UR Ultra Rare UR Ultra Rare QCSE Quarter Century Secret Rare UR Ultra Rare UR (PR) Ultra Rare (Pharaoh's Rare) PSE Prismatic Secret Rare GH Ghost Rare UR Ultra Rare PGR Premium Gold Rare UR Ultra Rare C Common SE Secret Rare PGR Premium Gold Rare PS Platinum Secret Rare SE Secret Rare UR Ultra Rare UR Ultra Rare C Common C Common UR Ultra Rare UR Ultra Rare SE Secret Rare UR Ultra Rare (Duelist Saga Version) GR Gold Rare GSE Gold Secret C Common C Common UR Ultra Rare UR Ultra Rare UR Ultra Rare UR Ultra Rare GR Gold Rare UR Ultra Rare C Common UL Ultimate Rare UR Ultra Rare GH Ghost Rare C Common UR Ultra Rare SR Super Rare SR Super Rare R Rare SR Super Rare UR Ultra Rare SR Super Rare SR Super Rare UR Ultra Rare UR Ultra Rare SE Secret Rare SR Super Rare SE Secret Rare UR Ultra Rare SE Secret Rare UR Ultra Rare SE Secret Rare UR Ultra Rare Related Cards View as Gallery View as List Beacon of White X SPELL Equip If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes" monsters in your GY: Target 1 of them

Players are victorious when they coordinate a series of attacks that reduces an opponents Life Points to zero
Eight years ago, Ben Bleiweisswith many wordspresented the hundred worst Magic cards
Those who've played with Land Tax will tell you that while that's not a half-bad deal, they can go one step further: they can get three cards every turn for the rest of the game for the same one mana