Archenemy scenarios happen in near every Commander game, as one player gets too far ahead and the table unites against them briefly to bring them back down to Earth
Chart a course through the Sothera system to explore distant planets, wield dazzling magic, and wage war with alien factions
However, by limiting the options on what can and cannot go into a deck based on color, it also creates the need to resort to workarounds for certain cases
Red decks play Spellgorger Weird, Turret Ogre, and Raging Kronch, which are all commons that can turn on the cheap side of Bolt Bend
When she was freed, ink spilled out and caused various different Inklands, all in the current timeline as were following it
As you can see, this build is very much not a U/W/R deck with Cruels instead of Revelations