And even without celebration in the equation, playing the Mouse on turn two really increases your chances of double spelling on turn 3 and 4, and thats a pretty good way to win the game A two mana 2/1 with first strike when it attacks is a great aggressive creature in Limited, and this one can make you a couple of 1/1s too
As far as white is concerned, all's fair in love and war (well, war at least)
They launch earliest, follow the original set design, and reflect the way the game was initially structured
Or your deck could make interesting use of the exile mechanic to remove and return creatures to play for bonuses such as creating flying creature tokens like the Phantom Premonition deck does
ONE PIECE CARD GAME PARAMOUNT WAR
Thus, after 30 minutes of talking with Accoblubber, and some later changes, I came out with this list: Without further ado, Id like to talk about the thing Ive been obsessing over for the past month