Ever since Megrim was printed, the casual world loves them a discard themed brew
a little slow and costly, but 3 mana to exile anything does work, even if your opponents can get it back
A turn-2 Empyrial Archangel might buy you three turns of safety against an aggro deck that's just starting to develop its board position, whereas one you've reanimated on turn 5 could die the very next time your opponent attacks
This has led Historic to feel a lot like Modern does, with a huge swath of viable strategies and gameplay where it feels like you can do a whole bunch of different things and still find success and that's awesome
Beginners should start with Pokemon TCG English cards because the card text is easy to understand, gameplay rules are clearer, and the cards are tournament legal
The tribe has access to several solid commander options such as Rin and Seri, Inseparable and Arahbo, Roar of the World that can provide solid value whilst also having access to powerful lords such as Regal Caracal, Feline Sovereign, and King of the Pride