Upgrading Exit in Exile Exit in Exile is a fairly well thought out deck
Having access to such a strong stax piece in the Command Zone that gives access to one of the strongest color combinations in the game is just too much
In order to help us pick the ones worth running, we need to consider a number of points: How much damage will it take, on average, to kill a player, at the point in the game when we can successfully launch and connect with Lightning to enable double or quadruple damage What conditions do we need to achieve that damage What effects can give us what we need to kill a player So, first: whats our fair weather condition
Third, you have to beat me in a game and match because you had it instead of whatever the next-best card would've been
Im not even considering the 7 mana it takes to turn him into a Magus of the Moon
Despite the Modern legality of the set, the cards definitely appear to be meant for Commander, as they seem too weak to impact other formats they are legal in