Cohort goes on activated abilities, requiring you to tap an untapped Ally in addition to the ability's other costs
Rats are a cool tribe with a couple of different build paths so this is great to see
Elves play into the middle ground, offering an easily growing board state, constant pressure on enemy life totals, while also requiring you to be on your toes as you learn not to play into large board wipes or Toxic Deluge effects
As a side note, I really love seeing all these details which are almost always hidden by the fact that the cards are cut down to size later on
The base 2/2 isnt great, but at 2 mana to re-equip, its pretty easy to give it to something better
Cards with higher declared values require more expensive service tiers, and faster turnaround times cost significantly more