Should have been made into real cards, really don't understand why they aren't
All in all, milling your opponent out isnt a particularly great strategy, and lets face it: there are much better cards youd want to play than Trepanation Blade
You just need the one
Though no new keywords were introduced in this set, it featured the following: The first cycle of lands that forced you to return a land to your turn, lest the lands be sacrificed The final card that dealt with poison counters (Suq'Ata Assassin) until they returned, first in Future Sight, then, in force, in the Scars of Mirrodin block The first charms, or inexpensive modal spells with impressive utility Notable creatures, especially at lower rarities, with impactful and useful enters-the-battlefield abilities (e.g., Man-o'-War, Uktabi Orangutan, Nekrataal) But are any of those cards and cycles among the most valuable cards from this intriguing and oft-forgotten set
Between Crashing Footfalls, Living End, Glimpse of Tomorrow, and even Restore Balance, there are already a ton of decks looking to abuse this synergy
Do you think theyre worth their value