Indeed, only a few competitive staples are included here, meaning you will have to combine it with staples you already have to make it more competitively viable (more on that in my upgrade guide)
Neatly moving a blocker aside, we'll appreciate the Shuriken giving our creature the +1/+1 counters instead of it being a temporary boost or storing the counters on the Equipment itself, a la Umezawa's JitteUmezawa's Jitte
We've broken down the latest details on the lawsuit against Disney Lorcana publisher Ravensburger as well, along with what it means for the game itself
And there's even a politicking angle here if you choose player A and then they threaten to concede the game
Finally, the Sapphire and Steel deck focuses on quickly building up a players Inkwell and getting powerful cards that can protect each other onto the playing field
There's also a handful of other cards that increases power, mostly equipments like Champion's Helm, but most of these bump the power by about 2 and not enough to get most creatures to 7+ power