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Firesong and Sunspeaker Gornog, the Red Reaper Magar of the Magic Strings Minotaur, ROXXON CEO Moraug, Fury of Akoum Neheb, Dreadhorde Champion Neheb, the Eternal Neheb, the Worthy Sethron, Hurloon General Tahngarth, First Mate Tahngarth, Talruum Hero Zedruu the Greathearted

Chaos Orb Falling Star Shahrazad Restricted Cards Ancestral Recall Balance Black Lotus Brainstorm Chalice of the Void Channel Demonic Consultation Demonic Tutor Dig Through Time Flash Gitaxian Probe Golgari Grave-Troll Gush Imperial Seal Karn, the Great Creator Library of Alexandria Lions Eye Diamond Lodestone Golem Lotus Petal Mana Crypt Mana Vault Memory Jar Mental Misstep Merchant Scroll Minds Desire Monastery Mentor Mox Emerald Mox Jet Mox Pearl Mox Ruby Mox Sapphire Mystic Forge Mystical Tutor Narset, Parter of Veils Necropotence Sol Ring Strip Mine Thorn of Amethyst Time Vault Time Walk Timetwister Tinker Tolarian Academy Treasure Cruise Trinisphere Urzas Saga Vampiric Tutor Vexing Bauble Wheel of Fortune Windfall Yawgmoths Will
Sometimes an uncommon card is such a great fit for many decks that they quickly raise their price, while some rare cards just dont perform that well
The number one spot, however, goes to the original cycle of Artifact Lands: So, why did Lands get the number one spot over fast mana and a powerful stax piece
A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number