If youre about to be killed by a gigantic Craterhoof'd flunge and you plop this down only for another opponent to bounce it back to your hand, then you really should have been playing some sort of fog or protection spell, which not only are more difficult to interact with but also much, much cheaper
Even the threat of doing so was valuable, as no one could set up a combat where they would be crippled by facing a 7/7 instead of a 5/5
Prizing a piece can be a huge setback, but the deck plays Peonia to try to fish pieces out of the Prizes in an attempt to get you back on track
In many ways, it really did feel like I was playing a video game and that I was leveling up, earning experience points, and occasionally beating a dungeon and winning a Mox Pearl or whatever
This isnt really a surprise, considering that Edge of Eternities was yet to launch at the time, and the MTG Spider-Man set is on the horizon too
It didnt enable others to get lands anymore, but would get you three lands into play for six amna