It can not only be used to help him block attacks when he might not have any other monsters on the field, but it can also bring in some monsters that he might need for certain fusions
Negate any card effect that would move a card in the GY to a different place
Once per turn, when you activate an Artmage monsters effect, you can quickly change that activated effect to the following: Destroy all cards your opponent controls. Seeing play in the Power Patron Artmage strategy and even mass play in Clown Crew , this is the perfect monster for the Decks to trigger any effect that needs a Tribute for Summons or for activating their effect
Just looking at the effect, it's pretty good
Negate all Trap effects your opponent controls." When this card leaves the field, destroy the equipped monster
Those would normally come in clutch with such a powerful adversary, but they're largely useless here