The sensory experience: sound, visuals, and touch Pack opening engages multiple senses simultaneously, creating a uniquely satisfying experience: Sound : The distinctive riiiiip sound of tearing open a pack creates immediate satisfaction
If you use excessive force on the cards, you could end up bending them into a possibly irreparable state
Not to mention Sefris Create Undead payoff for having completed a dungeon
If a troop of Rabbits gathered once a week to learn about camping trips, first aid, and being a good citizen, Intrepid Rabbit would be the scout leader of such a troop
I prefer returning an instant/sorcery over mere card draw as I know what I am getting back
Thats all okay, but the card becomes obnoxious because you can evoke it - which means itll come into play before dying - by exiling a Black card from your hand